“Melee class. Skillfully handles sword, attacking and defensive skills. One of the best tanking characters.
Starting class coin.
Biome / Territory:
Medieval Highlands (Medieval Highlands).
Active: Basic attack. Sweeping attack in front of you. Damage: 250% physical damage. Range: 3 blocks. Attack speed: 2.125 * Attack speed per second. Arc damage against multiple targets. Can hit enemies one block higher or lower. Increased damage when Retribution is active.
Active: Smash. Deals damage with a swing of the weapon. Can hit enemies 1 block below you. Breaks blocks. Knocks back enemies strongly. The affected area is 4×7 blocks. When holding the skill for 2 seconds, the damage increases 3.5-4.5 times from normal attacks.
Active: Charge. The character dashes forward and deals damage. Cannot be used if the character is standing next to an obstacle 2 or more blocks high. The area of damage is 3×5 blocks. Dash range – 12 blocks. Breaks blocks Damage is 3-4 times more than normal hits. When used, causes the enemy to throw a flag on the Battle arena (PvP arena)
Ulta: Iron Will (Iron will). Heals the knight’s wounds and surrounds him with a shield. Activates Retribution Restores 100% of your health. Best used in an emergency. The shield absorbs 75% damage for 7 seconds. Increases Stability by 2 times. Cooldown 40 seconds.
Passive: Retribution. When a character takes damage, his next attack will deal more damage. The damage is 3-5 times more than normal. The impact is charged every 2 seconds. If the shock is charged and not used, then after 3.5 seconds the charge will disappear.
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